ReShade Ray Tracing & Better Colours – San Andreas

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This mod enhances the GTA Trilogy Definitive Edition visuals with custom ReShade ray tracing, improved ambient occlusion, and richer colour grading.

It gives the game an atmospheric look similar to the classic GTA vibe — brighter, more realistic lighting and improved depth.

Unlike the built-in version, this ReShade setup provides smoother reflections, better shadow behaviour, and colour balance without a massive FPS drop.

Key Features

  • Custom ReShade ray tracing (not the in-game one)

  • Enhanced colour correction and lighting

  • Realistic ambient occlusion (better than the original)

  • Works even on lower-end PCs (“Potato” version available)

  • Toggle atmospheric mode with Caps Lock

Recommended Settings

  • Disable Ambient Occlusion in-game (this mod replaces it)

  • Disable Anti-Aliasing for best results

  • Works best in combination with the “Potato” or “Medium” preset, depending on performance

Download & Setup

  1. Download Glamarye Fast Effects for ReShade from GitHub:
    Glamarye_Fast_Effects_for_ReShade

    • Click Code → Download ZIP

  2. Open your GTA Trilogy Definitive Edition game folder

  3. Copy the Glamarye files into your ReShade Shaders folder (inside both Shaders and Textures)

  4. Launch the game and enjoy the new look

Optional – FPS Boost (ReShade Upscaler)
If your version of the game does not include an upscaler, follow this guide for AMD Upscaling with ReShade:
👉 AMD Upscaling with ReShade (Reddit Guide)

Demo Videos

This setup keeps your FPS stable while adding a more cinematic, nostalgic atmosphere to the Definitive Edition.

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